In the process they learn about Wright's life and work, the math tools known as pentominoes, Japanese legends, H. The Wright 3, as they call themselves, are three young detectives who aim to save the Robie House. The building has, in the novel, fallen into disrepair, and its owner announces that it will be cut into sections and donated to four museums around the world. The new mystery concerns a real Frank Lloyd Wright masterpiece, the Robie House in Chicago, that is in imagined peril. (Newsweek called it a " 'Da Vinci Code' for tweens," the five sweetest words its publisher heard that year.) THERE is a lot going on in "The Wright 3," Blue Balliett's sequel to "Chasing Vermeer," her deservedly successful 2004 art mystery for young readers.
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